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Mobius Wyvern
BetaMax. CRONOS.
2495
|
Posted - 2013.07.16 04:38:00 -
[1] - Quote
Again and again, I have seen one question asked in regards to our community:
Why do the people who play the game the most, and score the best, spend so much time talking about how it's doomed to fail?
Why do the people who've spent the money to run Active and Passive Boosters since day-one in order to keep their SP levels as high as possible seem so invested in "spreading the word" about how terrible it is.
The answer is simple, and will be made self-evident as they come to denounce my hypothesis:
They can be at the top when it falls.
Consider for a moment what happens when you leave a game. Naturally, even after you yourself have stopped playing, other people continue to do so. Since most shooters in particular offer Leaderboards as a way for players to rate themselves and possibly use their position for some bragging rights, leaving a game means that your space is now open to someone else.
Now, in the case of nearly all shooters, this makes no difference. In a year or maybe two at most, a new version of the game will be out, and you can get it on day one and attain your exalted position once more. Even in a persistent game like Planetside 2, you can come back to it a year or so down the line, buy some boosters, and grind your way up to the ranks of the longest-lived characters.
Dust 514 does not allow this. Even when the new SP rollover system is implemented to replace the current hard cap that resets on Wednesdays, departing Dust means that not only is your leaderboard spot open to any other player, but now you have only been gaining Passive SP in the intervening time, and will be forever behind those who didn't take a leave of absence like you did.
In layman's terms: if these people leave, they lose. Any player, maybe even one far less skilled than them, can continue to play after they've left, gain more SP than they have and now can keep ahead of them, and maybe even attain their leaderboard rank with their better gear and more advanced knowledge.
Conversely, if Dust 514 is shut down while they are still dumping cash into boosters each month and grinding day after day to keep their leaderboard positions, win/loss ratio, or whatever metric is important to them, they will forever be at the top of this game, because it is no longer there for anyone to compete with them.
Basically, stop trying to figure them out, because this attitude isn't based in logic.
It's based in ego. |
Mobius Wyvern
BetaMax. CRONOS.
2496
|
Posted - 2013.07.16 04:56:00 -
[2] - Quote
Drud Green wrote:So it has nothing to do with dust being a bad game?
Op your are my favourite fanboi, +1 for you Oh Dust isn't in a good place right now, and needs a lot of work, but like I said, that's neither here nor there.
The fact that it is in the place that it is is part of what provides this opportunity.
Surt gods end wrote:Mobius you got in to the liquor cabinet again. You do know you don't have to get proto in every suit to stay competitive. Many of us vets have a class almost complete. If not all complete. That's all you need.
By the way Sp is earned and how ccp snail of a pace anyone can take 2 years off and come back to still kick ass. If dust is still around by then... and if players are still playing ps3. I'm not saying you need to have Proto to compete.
But answer me this: why do players like Moejoe Omnipotent put their skillpoint count on every video they upload? |
Mobius Wyvern
BetaMax. CRONOS.
2496
|
Posted - 2013.07.16 05:01:00 -
[3] - Quote
Razor Signal wrote:I would also suggest that it is these individuals who experience a heightened sense of reward for their efforts at being the 'best'; a cocktail of dopamine and serotonin, adrenaline and so on that they are receiving with every match. It no doubt comes at a cost, as the come down from these neurological highs are possibly accompanied by aggression, depression and so on which leads them to lash out at the developers, the community and the game that is rewarding them.
Even the inherent nature of grinding for SPs contains addictive properties. This is why, partially, MMO's are so successful. Combine MMO mechanics with an FPS and you've got an interesting reaction happening within the players. Now, cap the SP and cut off the gamers supply of resource that allows them to advance significantly and you've created a dangerous animal.
Just my two cents. Very well put. It was something I had considered, but didn't have a complete picture put together, and wasn't sure how to put it into words.
It certainly bares consideration. |
Mobius Wyvern
BetaMax. CRONOS.
2496
|
Posted - 2013.07.16 05:07:00 -
[4] - Quote
Surt gods end wrote:Mobius Wyvern wrote:Drud Green wrote:So it has nothing to do with dust being a bad game?
Op your are my favourite fanboi, +1 for you Oh Dust isn't in a good place right now, and needs a lot of work, but like I said, that's neither here nor there. The fact that it is in the place that it is is part of what provides this opportunity. Surt gods end wrote:Mobius you got in to the liquor cabinet again. You do know you don't have to get proto in every suit to stay competitive. Many of us vets have a class almost complete. If not all complete. That's all you need.
By the way Sp is earned and how ccp snail of a pace anyone can take 2 years off and come back to still kick ass. If dust is still around by then... and if players are still playing ps3. I'm not saying you need to have Proto to compete. But answer me this: why do players like Moejoe Omnipotent put their skillpoint count on every video they upload? They do? HA! *That's sad* HA. And he just made another post about the game being dead earlier today.
This is what I was talking about. If this game falls like they seem to hope it will, they walk away without losing anything.
Well, except their money, but I guess that pales in comparison to in-game stats. |
Mobius Wyvern
BetaMax. CRONOS.
2497
|
Posted - 2013.07.16 05:19:00 -
[5] - Quote
Michael Arck wrote:So basically you've found another way to advertise Planetside 2.
Why are YOU trying to figure them out? Plus I don't understand your point. If a person leaves, their skill diminishes. No matter what. Its unfair to the person constantly progressing to keep a slot open for a player who hasn't been active in a while. You snooze, you lose. You don't train, you don't gain. Isn't that a simple concept?
Every decision made carries some penalty. How is it that you play as a merc in New Eden and you seem to constantly fail comprehending the brutal nature of its world? This is part of a fighters mentality. You understand the risks when you don't train. You understand that being at the top means you have a plethora of players working hard to snatch that title from you.
Ya know, house cats gotta stop jumping in the lions' den.
I'm confused as to the point you're trying to make, and who you're trying to make it to.
DUST Fiend wrote:We're well aware that in 3078 after we've achieved immortality for some time through duct tape clones and DUST 514 is officially released; that the game will be a beautiful, wondrous pie in the sky.
The reason you see people who spent all that time and money on this game so upset is because they "invested" their time and money into this game, and are disappointed as both customers and gamers by not only the state of the game, but by the overall direction and way it's being approached.
We like the doom and gloom because we got so used to having our hopes shattered in front of us, that it's just so much more fun to sap the life out of everyone so no one gets disappointed when promises go up in smoke. Ah, so kind of like that T-Shirt The Escapist Magazine made from Zero Punctuation?
In case you haven't seen it: http://www.splitreason.com//Product_Images/139b8015e6a3-xl.jpg |
Mobius Wyvern
BetaMax. CRONOS.
2497
|
Posted - 2013.07.16 05:24:00 -
[6] - Quote
hooc order wrote:Mobius Wyvern wrote:Again and again, I have seen one question asked in regards to our community:
Why do the people who play the game the most, and score the best, spend so much time talking about how it's doomed to fail?
Why do the people who've spent the money to run Active and Passive Boosters since day-one in order to keep their SP levels as high as possible seem so invested in "spreading the word" about how terrible it is.
The answer is simple, and will be made self-evident as they come to denounce my hypothesis:
They can be at the top when it falls.
Consider for a moment what happens when you leave a game. Naturally, even after you yourself have stopped playing, other people continue to do so. Since most shooters in particular offer Leaderboards as a way for players to rate themselves and possibly use their position for some bragging rights, leaving a game means that your space is now open to someone else.
Now, in the case of nearly all shooters, this makes no difference. In a year or maybe two at most, a new version of the game will be out, and you can get it on day one and attain your exalted position once more. Even in a persistent game like Planetside 2, you can come back to it a year or so down the line, buy some boosters, and grind your way up to the ranks of the longest-lived characters.
Dust 514 does not allow this. Even when the new SP rollover system is implemented to replace the current hard cap that resets on Wednesdays, departing Dust means that not only is your leaderboard spot open to any other player, but now you have only been gaining Passive SP in the intervening time, and will be forever behind those who didn't take a leave of absence like you did.
In layman's terms: if these people leave, they lose. Any player, maybe even one far less skilled than them, can continue to play after they've left, gain more SP than they have and now can keep ahead of them, and maybe even attain their leaderboard rank with their better gear and more advanced knowledge.
Conversely, if Dust 514 is shut down while they are still dumping cash into boosters each month and grinding day after day to keep their leaderboard positions, win/loss ratio, or whatever metric is important to them, they will forever be at the top of this game, because it is no longer there for anyone to compete with them.
Basically, stop trying to figure them out, because this attitude isn't based in logic.
It's based in ego. I think once you get 8 to 11 million SP the rest is just cake. A guy with 20 million SP will not be any better in a match then a guy with 9 million SP...i guess the 20 million SP guy will have more options in battle....but of course this can all be simulated by having multiple PSN accounts all earning passive SP....they may not be able to switch from a full speced scout to a fulled speced heavy mid battle but someone with multiple accounts can choose what he wants before the battle. Anyway i am huge doomsayer and i think the way the game is right now it is doomed. Specifically new players do not stay once they get pub stomped by carried players. A game made to last 10 years cannot last very long if it is designed to drive away new players in droves. And we agree on the current state of the game being bad for it. Like I said in that other thread "Dust 514 Looking Good", this game desperately needs to become what CCP first envisioned it to be in order for it to really grow and thrive.
What I was examining is the mindset of those that seem to be "in it to win it" in an extremely odd manner. |
Mobius Wyvern
BetaMax. CRONOS.
2498
|
Posted - 2013.07.16 05:33:00 -
[7] - Quote
Razor Signal wrote:Quote:Very well put. It was something I had considered, but didn't have a complete picture put together, and wasn't sure how to put it into words.
It certainly bares consideration. I think if they tweaked the grind, it wouldn't feel like such an 'awful experience'. When you reach cap, and are potentially only being rewarded with 1000-1500 SP at the maximum, it can feel quite burdensome. For some, I would hazard to guess that they suddenly focus on nothing but the grind and the acquisition of better gear, skill ranks, etc. This is normal, this is the MMO part of the game - but unfortunately, where in a MMO you can constantly grind out experience until you reach cap level, max skills, etc, you are unable to do that here. The MMOFPS model is an interesting one and I enjoy the game but when I reach cap, why do I keep playing? Sure, I have fun playing and I like improving my skill, but I could gain the same level of fun/reward/skill from playing other games that don't offer me promises of chipping away at a resource that will help me enhance my gaming experience by giving me new toys to play with. I think it is this combination of things that can bring out the frustration in the players who are desperately trying to attain that sense of reward their brain has been giving them when they suddenly encounter mechanics that are not as polished as they should be. There is nothing else for the player to do but fight and grind. Fight. Grind. Die. Fight. Grind. Die. It's a vicious cycle, especially when you experience several matches that go poorly. All you want is your proto weapon or shiny proto suit but after the weekly cap, the grind is atrocious. Simply put, there is not enough to do. There is no use for isk beyond PC and PC is a limited field dominated, mostly, by larger corporations. War Points are meaningless for the time being. SP is really the only resource with any meaningful value. Fight. Grind. Die. Fight. Grind. Die. It took me a while to figure out why so much of the community had such venom in it so I decided to grind tonight and now I can honestly understand where they are coming from and I can see why booster packs sell. Oh, you mean I could have had an extra 50 SP on top of the 150 I just earned? That's 200 SP! Dust needs more content and not just in the weapons, vehicles, maps or what have you department. It needs to give players more mechanics in order to truly value the game, to build a community on, otherwise it's a game that is meant to be played part-time or very casually. I can't even imagine trying to play PC currently. I'm sure its fun but sooner or later, all you have is a sandcastle and some clones. The value is extremely limited. Sooner or later, you're fighting to protect your ISK production. ISK that does nothing but allow you to gain and protect more districts. To buy more suits. To buy more weapons. Fight. Grind. Die. Fight. Grind. Die. ... Unless you're a Calogibro, then you're not dying. Jerks. See, that mostly works for EVE.
Not so much here.
More varied and sandbox-y PvP is one thing, but this game needs PvE, and means of social interaction outside of matches to really feel like there's something to do other than exactly what you said.
Fight. Grind. Die.
And more than that, there needs to be a better means of conveying that that grind is worth something, whether that be personal advancement, or being able to see a system change color on the map or something.
hooc order wrote:Quote:What I was examining is the mindset of those that seem to be "in it to win it" in an extremely odd manner. I don't want to get into mind reading. Anyone can look at the graphs of new players and player retention and see the gloom....the glass may be half full...but the graphs show that glass draining. No amount of optimism or mind set can get away from that reality. They are gloomy because the future looks gloomy. It really is as simple as that. Again, though, believe it or not, you're not really who I'm looking at here.
Yeah, you make a lot of posts about the game being irreparable, but you aren't making accounts on every gaming site on the internet and posting about Dust 514 being scrapped while CCP's servers are behing DDoSed.
There's a major difference. |
Mobius Wyvern
BetaMax. CRONOS.
2499
|
Posted - 2013.07.16 06:09:00 -
[8] - Quote
hooc order wrote:Quote:Again, though, believe it or not, you're not really who I'm looking at here.
Yeah, you make a lot of posts about the game being irreparable, I do think it is repairable. Matchmaking is CCPs solution...it owuld be nice if they actually implemented it...or told us how it will work or told us when it will be implimented. Their silence adds to my gloom and doom. Quote: but you aren't making accounts on every gaming site on the internet and posting about Dust 514 being scrapped while CCP's servers are behing DDoSed.
There's a major difference.
hmmm i guess i did not know that was going on. Carry on. Oh yes, we've had people doing that even before then, but one of our "community" was actually bragging about having done so while the servers were all down from the DDoS attack.
Razor Signal wrote:Even the inclusion of a title system, like WoW, would be something. Faction Points for new suits, weapons, vehicles that have racial bonuses and unique skins. Use Faction Points to buy those things, earn titles and so on.
War Points that could do the same, lore-themed items that are re-skinned with small bonuses. You don't even need bonuses on them to make them attractive; it's just something else to do.
Grinding is fine but how you dress and present that grind is important. Every modern MMO is a grind but you need to make the mechanics of that grind, and the rewards, to be attractive.
Dust desperately needs a player economy.
PvE content would be very helpful, too, as you said.
There is a lot that could be done to make the game better but as a F2P model, along with whatever contractual agreements they have with Sony and the limitations that the size of their development team imposes, I'm sure this is more difficult than we assume. I'm sure the logistics that CCP has to go through is a headache. To be clear, while the Loyalty Point suggestions some of our community have made probably aren't the best idea, given the incredible amount of grinding that goes into procuring them in EVE, I LOVE the idea of Faction gear you can gain through loyalty to said Faction, especially in light of now being able to pick your side with the new FW battles.
As well, when playing for a Faction Militia in EVE, you can earn ranks in the Militia like you would in a real military.
If we're immortal, and can choose whatever affiliation we want, why not allow players to join up with Militias like EVE players in exchange for better benefits and maybe even faster and easier access to Faction gear?
Just another possible option to give to players. |
Mobius Wyvern
BetaMax. CRONOS.
2500
|
Posted - 2013.07.16 06:25:00 -
[9] - Quote
Razor Signal wrote:Quote:f we're immortal, and can choose whatever affiliation we want, why not allow players to join up with Militias like EVE players in exchange for better benefits and maybe even faster and easier access to Faction gear? I'm unfamiliar with the mechanic systems in place in Eve but, to play off this idea, it seems like the easiest way to do this would be to include a percentage bonus based upon the race you choose during creation. 5-10% bonus to faction points for playing FW on the side of your race. I think the grind here would be much easier simply because you're accomplishing multiple tasks within one match. SP. WP. FP. ISK. Exactly, you get more rewards for your loyalty, thus rewarding you for that on top of everything else you'd get normally.
Plus, that loyalty would translate directly into access to better gear, rather than indirectly via ISK or SP. Naturally, special gear gained from this method would still require you to have SP, but maybe it would allow better performance for less skill, thus filling the same role as Faction gear in EVE Online, and meaning that that player could even buy those weapons at the cheap price the Faction offers, and sell them to other Dust players at a significant profit. |
Mobius Wyvern
BetaMax. CRONOS.
2501
|
Posted - 2013.07.16 06:36:00 -
[10] - Quote
Michael Arck wrote:Mobius Wyvern wrote:Michael Arck wrote:So basically you've found another way to advertise Planetside 2.
Why are YOU trying to figure them out? Plus I don't understand your point. If a person leaves, their skill diminishes. No matter what. Its unfair to the person constantly progressing to keep a slot open for a player who hasn't been active in a while. You snooze, you lose. You don't train, you don't gain. Isn't that a simple concept?
Every decision made carries some penalty. How is it that you play as a merc in New Eden and you seem to constantly fail comprehending the brutal nature of its world? This is part of a fighters mentality. You understand the risks when you don't train. You understand that being at the top means you have a plethora of players working hard to snatch that title from you.
Ya know, house cats gotta stop jumping in the lions' den.
I'm confused as to the point you're trying to make, and who you're trying to make it to. DUST Fiend wrote:We're well aware that in 3078 after we've achieved immortality for some time through duct tape clones and DUST 514 is officially released; that the game will be a beautiful, wondrous pie in the sky.
The reason you see people who spent all that time and money on this game so upset is because they "invested" their time and money into this game, and are disappointed as both customers and gamers by not only the state of the game, but by the overall direction and way it's being approached.
We like the doom and gloom because we got so used to having our hopes shattered in front of us, that it's just so much more fun to sap the life out of everyone so no one gets disappointed when promises go up in smoke. Ah, so kind of like that T-Shirt The Escapist Magazine made from Zero Punctuation? In case you haven't seen it: http://www.splitreason.com//Product_Images/139b8015e6a3-xl.jpg Aren't you the person who opened the thread? So its quite apparent that a response in thread is more than likely directed towards you unless its noted as otherwise. And the point I was trying to make is quite simple. Oh, I wasn't trying to agree with what he was saying, I was just pointing out the amusing similarity between his statement and the T-Shirt I linked. |
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Mobius Wyvern
BetaMax. CRONOS.
2503
|
Posted - 2013.07.16 12:16:00 -
[11] - Quote
Aeon Amadi wrote:This coming from the guy who script-spams the forums with how awesome Planetside 2is You did notice that his character was Gallente, and was named Mobias Wyvern, didn't you?
He was doing that on account of me counter-spamming his posts with Dust supporting videos. |
Mobius Wyvern
BetaMax. CRONOS.
2508
|
Posted - 2013.07.16 12:46:00 -
[12] - Quote
Flawless Mirage wrote:You all do realize that CCP has a history of starting what it can't finish... right? If you look at EVE, though they have started quite a few things they have yet to finish, in recent years they've actually been delivering on some of those things.
They move at a glacial pace, but they get there eventually.
I'm hoping the recent trend toward more rapid integration of the "Future Vision" stuff gets picked up in spades when it comes to this Winter's expansion.
The game really needs it. |
Mobius Wyvern
BetaMax. CRONOS.
2509
|
Posted - 2013.07.16 13:06:00 -
[13] - Quote
MlDDLE MANGEMENT wrote:Mobius Wyvern wrote:Flawless Mirage wrote:You all do realize that CCP has a history of starting what it can't finish... right? If you look at EVE, though they have started quite a few things they have yet to finish, in recent years they've actually been delivering on some of those things. They move at a glacial pace, but they get there eventually. I'm hoping the recent trend toward more rapid integration of the "Future Vision" stuff gets picked up in spades when it comes to this Winter's expansion. The game really needs it. Whoopie another tool touting the potential of Dust by way of EVE. Saturated shooter market vs Space sim(Id bet my bottom dollar if EVE was in development today instead of a decade ago and had to go head to head vs Star Citizen it would failhard) Even if the game gets gud(lol not happening) it will feel and look so dated by that point in time. Its boring, lifeless and utterly crap in every aspect. The only ones left fighting hard to defend it are all EVE fanbois who ride the CCP line and have zero idea about shooters or the community therin. Moreover you'll notice a sharp drop in the player feedback from the shooter vets, im seeing more MMO and RPG centered ideas and less and less care over the shooter(which there are still issues) thats because by and large CCP has lost the shooter community. This game is pretty much dead to us. And we were the dam holding back the flood of **** poor crap ideas that would have otherwise gained traction with CCP because they have no utter idea how to build and FPS so they would have actually listened to the dumbassery that comes out of the mouths of you really god awful players. I come here just to laugh at the pitiful who still hold out hope on a game they have no idea how bad it is because they live in a bubble of ignorance. Yes, because playing EVE precludes playing shooters.
All the Halos, Call of Duty Modern Warfare, Battlefield Vietnam and 2142, Tribes 2 and Ascend, Unreal Tournament 2004...
Those are the ones that come to mind first. I'm not in the minority either, as far as shooters I've played despite being an "evertard".
But hey, more convenient to use blanket stereotypes. That's always a good plan. |
Mobius Wyvern
BetaMax. CRONOS.
2510
|
Posted - 2013.07.16 13:39:00 -
[14] - Quote
MlDDLE MANGEMENT wrote:HYENAKILLER X wrote:This game has only made money. Eve has been around forever. Ccp has money and the blessing of sony. Anyone saying this game is doomed is a clown. Its a free fps on consoles. Bow can it lose? Has a limited contract with Sony, sony doesnt care about it if you cant tell. The Eve has been around forever line doesnt work considering Eve had room in an uncompetitive market to grow in, Dust doesnt. It is F2P on a dated console that is about to be replaced by a new wave of consoles and b4 i get all the well ps2 sold for years after ps3 there was a huge price gap b/w the 2 consoles that really wont exist with this generation. Add to it those who generally get older generation consoles tend to play games more casually, are children or perhaps not able to afford the current gen. That entire market demographic is not one that will help drive the Aurum sales or continued investment in a game that is supposed to be as hardcore(lol) as dust. So yea while there maybe a decent number of gamers on PS3, Dust will not be the game that tailors to the demands they have or want. Last I checked, EVE wasn't the only MMO when it came out, and there were certainly plenty of others over the time its been around.
As to everything else, you're entitled to your opinion and your expression of said opinion. |
Mobius Wyvern
BetaMax. CRONOS.
2512
|
Posted - 2013.07.16 13:59:00 -
[15] - Quote
steadyhand amarr wrote:I think it's more an inflated sense of self worth. Where they feel their view is the best one because their the best at the game. And when ccp blows off their stuiped ideas there egos cant handled it and they throw their toys out the pram. They Littary can't see any other point of view and will shout down anything that does match the self reinforcing behavior of I'm number one.
I ask these players to think if being the best at the game makes you moat qualified why are games dev not the best gamers out their in fact normally there the worst.
People hate on Dust514 so much because it's the one game that shatters your ego at every turn. And all the above is why I stopped hanging out with the competitive crowd because their mindset is firmly based around winning is fun. Not the game is fun.
Note always exceptions to this rule :-P Hell, that's why I played Planetside 2 as long as I did. I played it to play with The Enclave.
They way BuzzCutPsycho put it in our first meeting before we started to gear up for Planetside 2, winning can be fun, but it can also just be a chore if you aren't having fun while you're doing it.
That's why we put such focus on being coordinated, but still running everything with Squad Leaders who didn't get too serious and helped keep everyone having fun. That's part of why I loved being an SL for that outfit.
I like winning in Dust, but far more important is being able to play the game with my friends, which is the main driver behind why I play any of the multiplayer games I do. |
Mobius Wyvern
BetaMax. CRONOS.
2512
|
Posted - 2013.07.16 14:04:00 -
[16] - Quote
Banning Hammer wrote:steadyhand amarr wrote:I think it's more an inflated sense of self worth. Where they feel their view is the best one because their the best at the game. And when ccp blows off their stuiped ideas there egos cant handled it and they throw their toys out the pram. They Littary can't see any other point of view and will shout down anything that does match the self reinforcing behavior of I'm number one.
I ask these players to think if being the best at the game makes you moat qualified why are games dev not the best gamers out their in fact normally there the worst.
People hate on Dust514 so much because it's the one game that shatters your ego at every turn. And all the above is why I stopped hanging out with the competitive crowd because their mindset is firmly based around winning is fun. Not the game is fun.
Note always exceptions to this rule :-P Actually, i rant all the time because i WANT TO HAVE FUN PLAYING THE GAME ...I hate red-line snipers, red-line tanks, i hate Prototype gear, i hate the SP gap, Hate, hate, hate. Hate, hate, hate. Double Hate. Loathe entirely! Were you around for the E3 build?
Compared to that, there's no gear gap at all. That should give you and idea as to how it used to be. |
Mobius Wyvern
BetaMax. CRONOS.
2512
|
Posted - 2013.07.16 14:14:00 -
[17] - Quote
Banning Hammer wrote:Mobius Wyvern wrote:Banning Hammer wrote:steadyhand amarr wrote:I think it's more an inflated sense of self worth. Where they feel their view is the best one because their the best at the game. And when ccp blows off their stuiped ideas there egos cant handled it and they throw their toys out the pram. They Littary can't see any other point of view and will shout down anything that does match the self reinforcing behavior of I'm number one.
I ask these players to think if being the best at the game makes you moat qualified why are games dev not the best gamers out their in fact normally there the worst.
People hate on Dust514 so much because it's the one game that shatters your ego at every turn. And all the above is why I stopped hanging out with the competitive crowd because their mindset is firmly based around winning is fun. Not the game is fun.
Note always exceptions to this rule :-P Actually, i rant all the time because i WANT TO HAVE FUN PLAYING THE GAME ...I hate red-line snipers, red-line tanks, i hate Prototype gear, i hate the SP gap, Hate, hate, hate. Hate, hate, hate. Double Hate. Loathe entirely! Were you around for the E3 build? Compared to that, there's no gear gap at all. That should give you and idea as to how it used to be. But is so infuriating!!.. Just fix AFKing, the red-line, nerf the Prototype gear.. and Christm.... I mean.. Dust 514 will be so much fun. .. I definitely agree on redline exploitation and AFKing.
I'm perfectly fine with snipers being anywhere they want on a map as long as I can get to them and kill them from behind. |
Mobius Wyvern
BetaMax. CRONOS.
2512
|
Posted - 2013.07.16 14:17:00 -
[18] - Quote
Seymor Krelborn wrote:Mobius Wyvern wrote:Again and again, I have seen one question asked in regards to our community:
Why do the people who play the game the most, and score the best, spend so much time talking about how it's doomed to fail?
Why do the people who've spent the money to run Active and Passive Boosters since day-one in order to keep their SP levels as high as possible seem so invested in "spreading the word" about how terrible it is.
The answer is simple, and will be made self-evident as they come to denounce my hypothesis:
They can be at the top when it falls.
Consider for a moment what happens when you leave a game. Naturally, even after you yourself have stopped playing, other people continue to do so. Since most shooters in particular offer Leaderboards as a way for players to rate themselves and possibly use their position for some bragging rights, leaving a game means that your space is now open to someone else.
Now, in the case of nearly all shooters, this makes no difference. In a year or maybe two at most, a new version of the game will be out, and you can get it on day one and attain your exalted position once more. Even in a persistent game like Planetside 2, you can come back to it a year or so down the line, buy some boosters, and grind your way up to the ranks of the longest-lived characters.
Dust 514 does not allow this. Even when the new SP rollover system is implemented to replace the current hard cap that resets on Wednesdays, departing Dust means that not only is your leaderboard spot open to any other player, but now you have only been gaining Passive SP in the intervening time, and will be forever behind those who didn't take a leave of absence like you did.
In layman's terms: if these people leave, they lose. Any player, maybe even one far less skilled than them, can continue to play after they've left, gain more SP than they have and now can keep ahead of them, and maybe even attain their leaderboard rank with their better gear and more advanced knowledge.
Conversely, if Dust 514 is shut down while they are still dumping cash into boosters each month and grinding day after day to keep their leaderboard positions, win/loss ratio, or whatever metric is important to them, they will forever be at the top of this game, because it is no longer there for anyone to compete with them.
Basically, stop trying to figure them out, because this attitude isn't based in logic.
It's based in ego. ive spent a lot of angry time on the forms as of late. ive also invested a lot of time and cash into the game im upset and disappointed because im a fan and want to see the game succeed and right now the game and CCP's service to us is sub par I don't care about my sp although I do like the competitive aspect.... whats the point of competition w/out a thriving and engaged community? I do believe there are people who resemble your post, but not everyone who is raging on the forms right now fits your stereotype. I feel you do people like myself who actually give an excrement a disservice with your broad paint brush..... Like I said to hooc order and Surt God's End, my post doesn't apply to anyone that says they don't like the way the game is.
It applies to those that seem to be out to bring it down around them. |
Mobius Wyvern
BetaMax. CRONOS.
2512
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Posted - 2013.07.16 14:24:00 -
[19] - Quote
Seymor Krelborn wrote:MlDDLE MANGEMENT wrote:Mobius Wyvern wrote:Flawless Mirage wrote:You all do realize that CCP has a history of starting what it can't finish... right? If you look at EVE, though they have started quite a few things they have yet to finish, in recent years they've actually been delivering on some of those things. They move at a glacial pace, but they get there eventually. I'm hoping the recent trend toward more rapid integration of the "Future Vision" stuff gets picked up in spades when it comes to this Winter's expansion. The game really needs it. Whoopie another tool touting the potential of Dust by way of EVE. Saturated shooter market vs Space sim(Id bet my bottom dollar if EVE was in development today instead of a decade ago and had to go head to head vs Star Citizen it would failhard) Even if the game gets gud(lol not happening) it will feel and look so dated by that point in time. Its boring, lifeless and utterly crap in every aspect. The only ones left fighting hard to defend it are all EVE fanbois who ride the CCP line and have zero idea about shooters or the community therin. Moreover you'll notice a sharp drop in the player feedback from the shooter vets, im seeing more MMO and RPG centered ideas and less and less care over the shooter(which there are still issues) thats because by and large CCP has lost the shooter community. This game is pretty much dead to us. And we were the dam holding back the flood of **** poor crap ideas that would have otherwise gained traction with CCP because they have no utter idea how to build and FPS so they would have actually listened to the dumbassery that comes out of the mouths of you really god awful players. I come here just to laugh at the pitiful who still hold out hope on a game they have no idea how bad it is because they live in a bubble of ignorance. lol most of the shooter community is a bunch of Aholes quite honestly.... CCP doesn't need them... they need a hybrid of people who like shooters mmos and rpgs.... shooter ppl have COD.... go back there please.... quickly... I'd say you're hitting the opposite end of the same drum as they are going in with a post like this.
What we need to be breeding in this community is a sense of community, not more dissension. |
Mobius Wyvern
BetaMax. CRONOS.
2514
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Posted - 2013.07.16 14:32:00 -
[20] - Quote
MlDDLE MANGEMENT wrote:Plays shooters--Check Plays MMO-- Check Play RPG--Check
Plays RPG more than Shooter, check again.
Doesnt change game is bad and terrible and doesnt matter how you cut it. This isnt a turn based RPG and blow my brains out if it ever becomes one. Also why do you think even the best RPG's with the best lore spend so much time revamping and improving upon battle systems, because GAMEPLAY>EVERYTHING ELSE.
Dust's gameplay is atrocious, only those who are bad at the genre and ignorant of good gameplay could think otherwise, only CCP fanbois think that a decade is a reasonable timeframe for the devs to turn it around and that POTENTIAL is a selling point. Dust's gameplay needs a lot of work, and I've said so on several occasions, so what point are you trying to make?
Also I can't stand turn-based anything. Feels like someone telling me they're going to shoot me in the face and I'm just standing there to give them a fair chance. **** that. |
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Mobius Wyvern
BetaMax. CRONOS.
2514
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Posted - 2013.07.16 14:46:00 -
[21] - Quote
Seymor Krelborn wrote:Flawless Mirage wrote:You all do realize that CCP has a history of starting what it can't finish... right? prove this to me with more than a ******** 1 liner.... To be fair: Walking in Stations, Ship Crews, Atmospheric Flight...
They've shown some cool stuff that was mostly pipe-dream, and hasn't come yet, but some of the other things they've talked about have come, like Planetary Interaction. |
Mobius Wyvern
BetaMax. CRONOS.
2520
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Posted - 2013.07.16 17:48:00 -
[22] - Quote
steadyhand amarr wrote:The eve communty flipped the **** out. And ccp dropped it. Thats not their blame the EvE fana for that one That is true also.
I mean, their original plan was to have all the WiS content they showed in 2009 in-game by the end of the year, but they canceled that with the backlash of what is probably one of the worst cases of miss-communication in the industry. |
Mobius Wyvern
BetaMax. CRONOS.
2522
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Posted - 2013.07.16 19:59:00 -
[23] - Quote
Bill990988 wrote:DUST Fiend wrote:We're well aware that in 3078 after we've achieved immortality for some time through duct tape clones and DUST 514 is officially released; that the game will be a beautiful, wondrous pie in the sky.
The reason you see people who spent all that time and money on this game so upset is because they "invested" their time and money into this game, and are disappointed as both customers and gamers by not only the state of the game, but by the overall direction and way it's being approached.
We like the doom and gloom because we got so used to having our hopes shattered in front of us, that it's just so much more fun to sap the life out of everyone so no one gets disappointed when promises go up in smoke. This is it. Most doom and gloomers are players who have been here for over a year and have very little to show for all there time and $$$$. These forums are the only outlet to WARN potential new players to not fall hook line and sinker for a couple of demos and alot of promises. (Fanfest 2011 PvE stage demo) I for one agree with most vets complaining because I feel shafted by bad developement choices and terrible balance issues. Can you blame most people complaining and trolling legitimate issues? No, and if you do your just like mobius here, an utter fanboi. CCP must look at the forums and see that the player base has overwhelmingly turned these pages into troll city due to their incompetence to communicate and the uncanny inability to create a great shooter experience, as they said AAA is their goal. So take these forums as a sign from the community as to the state of the game. Like I already said, I'm not talking about people who have grievances with the game, I'm talking about people like that guy that made posts all over the internet about Dust 514 being scrapped while the servers were under DDoS attack.
I'm talking about the people that seem to have a vested interest in both playing the game obsessively and almost trying top ensure it fails. |
Mobius Wyvern
BetaMax. CRONOS.
2563
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Posted - 2013.07.19 02:40:00 -
[24] - Quote
ReGnYuM wrote:Thread is fail
In Dust after a certain point you only grow side ways not upwards
An assualt with 10 mill SP specalized is just as strong as an assualt with 20 mil SP
I just play cause I am crazy and think this game will do a 180+ I'm confused as to how this relates to my topic. |
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